Personal Projects · Non-Serious

Things I Build
for Fun.

Games, tools, experiments — the stuff I make when I'm not doing anything important. No agenda, just curiosity.

Game Design
SystemFlare

A movement shooter design document — velocity-scaled combat, grappling hooks, mid-air catches, and a momentum engine built around a single terminal velocity master value.

Coming Soon
Unknown
Next Project.

Something's cooking. No idea what yet.